Skip to main content
It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.
On the Shelves at CCBC Libraries
Avengers by There came a day! A day unlike any other...where two of Marvel's top creators teamed up for the very first time to create a bombastic new story that not only ushers in the Heroic Age of Marvel Comics but unleashes onto the world the most blockbuster Avengers team ever! Who will answer the call? And will they assemble just in time...because Kang the Conqueror is here from the future. And wait till you find out why...! COLLECTING: Avengers #1-6 (2009)
Call Number: PN6728.A9 B47 2011
Stan Lee's How to Draw Comics by In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he's sharing what he knows with you, Grasshopper! His cohorts have always been--and still are--some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there's an extensive section on various types of covers--the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you'll also find info on all the small details--that really aren't so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you've created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there's also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee's How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It's time for a new approach . . . "a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity." It's time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!
Call Number: NC1764 .L44 2010
Stan Lee by The Amazing Spider-Man. The Incredible Hulk. The Invincible Iron Man. Black Panther. These are just a few of the iconic superheroes to emerge from the mind of Stan Lee. From the mean streets of Depression-era New York City to recipient of the National Medal of Arts, Lee's life has been almost as remarkable as the thrilling adventures he spun for decades. From millions of comic books fans of the 1960s through billions of moviegoers around the globe, Stan Lee has touched more people than almost any person in the history of popular culture. In Stan Lee: The Man behind Marvel, Bob Batchelor offers an eye-opening look at this iconic visionary, a man who created (with talented artists) many of history's most legendary characters. In this energetic and entertaining biography, Batchelor explores how Lee capitalized on natural talent and hard work to become the editor of Marvel Comics as a teenager. After toiling in the industry for decades, Lee threw caution to the wind and went for broke, co-creating the Fantastic Four, Spider-Man, Hulk, Iron Man, the X-Men, the Avengers, and others in a creative flurry that revolutionized comic books for generations of readers. Marvel superheroes became a central part of pop culture, from collecting comics to innovative merchandising, from superhero action figures to the ever-present Spider-Man lunchbox. Batchelor examines many of Lee's most beloved works, including the 1960s comics that transformed Marvel from a second-rate company to a legendary publisher. This book reveals the risks Lee took to bring the characters to life and Lee's tireless efforts to make comic books and superheroes part of mainstream culture for more than fifty years. Stan Lee: The Man behind Marvel not only reveals why Lee developed into such a central figure in American entertainment history, but brings to life the cultural significance of comic books and how the superhero genre reflects ideas central to the American experience. Candid, authoritative, and utterly absorbing, this is a biography of a man who dreamed of one day writing the Great American Novel, but ended up doing so much more--changing American culture by creating new worlds and heroes that have entertained generations of readers.
Call Number: PN6727.L39 Z54 2017
Marvel Comics by The defining, behind-the-scenes chronicle of one of the most extraordinary, beloved, and dominant pop cultural entities in America's history -- Marvel Comics - and the outsized personalities who made Marvel including Martin Goodman, Stan Lee, and Jack Kirby. "Sean Howe's history of Marvel makes a compulsively readable, riotous and heartbreaking version of my favorite story, that of how a bunch of weirdoes changed the world...That it's all true is just frosting on the cake." --Jonathan Lethem For the first time, Marvel Comics tells the stories of the men who made Marvel: Martin Goodman, the self-made publisher who forayed into comics after a get-rich-quick tip in 1939, Stan Lee, the energetic editor who would shepherd the company through thick and thin for decades and Jack Kirby, the WWII veteran who would co-create Captain America in 1940 and, twenty years later, developed with Lee the bulk of the company's marquee characters in a three-year frenzy. Incorporating more than one hundred original interviews with those who worked behind the scenes at Marvel over a seventy-year-span, Marvel Comics packs anecdotes and analysis into a gripping narrative of how a small group of people on the cusp of failure created one of the most enduring pop cultural forces in contemporary America.
Call Number: PN6725 .H69 2012
Inventing Iron Man by Tony Stark has been battling bad guys and protecting innocent civilians since he first donned his mechanized armor in the 1963 debut of Iron Man in Marvel Comics. Over the years, Stark's suit has allowed him to smash through walls, fly through the air like a human jet, control a bewildering array of weaponry by thought alone, and perform an uncountable number of other fantastic feats. The man who showed us all what it would take to become Batman probes whether science--and humankind--is up to the task of inventing a real-life Iron Man. E. Paul Zehr physically deconstructs Iron Man to find out how we could use modern-day technology to create a suit of armor similar to the one Stark made. Applying scientific principles and an incredibly creative mind to the question, Zehr looks at how Iron Man's suit allows Stark to become a superhero. He discusses the mind-boggling and body-straining feats Iron Man performed to defeat villains like Crimson Dynamo, Iron Monger, and Whiplash and how such acts would play out in the real world. Zehr finds that science is nearing the point where a suit like Iron Man's could be made. But superherodom is not just about technology. Zehr also discusses our own physical limitations and asks whether an extremely well-conditioned person could use Iron Man's armor and do what he does. A scientifically sound look at brain-machine interfaces and the outer limits where neuroscience and neural plasticity meet, Inventing Iron Man is a fun comparison between comic book science fiction and modern science. If you've ever wondered whether you have what it takes to be the ultimate human-machine hero, then this book is for you.
Call Number: TJ211 .Z42 2011
Frank Miller's Daredevil and the Ends of Heroism by 2017 EISNER AWARD NOMINEE for Best Academic/Scholarly Work In the late 1970s and early 1980s, writer-artist Frank Miller turned Daredevil from a tepid-selling comic into an industry-wide success story, doubling its sales within three years. Lawyer by day and costumed vigilante by night, the character of Daredevil was the perfect vehicle for the explorations of heroic ideals and violence that would come to define Miller's work. Frank Miller's Daredevil and the Ends of Heroism is both a rigorous study of Miller's artistic influences and innovations and a reflection on how his visionary work on Daredevil impacted generations of comics publishers, creators, and fans. Paul Young explores the accomplishments of Miller the writer, who fused hardboiled crime stories with superhero comics, while reimagining Kingpin (a classic Spider-Man nemesis), recuperating the half-baked villain Bullseye, and inventing a completely new kind of Daredevil villain in Elektra. Yet, he also offers a vivid appreciation of the indelible panels drawn by Miller the artist, taking a fresh look at his distinctive page layouts and lines. A childhood fan of Miller's Daredevil, Young takes readers on a personal journey as he seeks to reconcile his love for the comic with his distaste for the fascistic overtones of Miller's controversial later work. What he finds will resonate not only with Daredevil fans, but with anyone who has contemplated what it means to be a hero in a heartless world. Other titles in the Comics Culture series include Twelve-Cent Archie, Wonder Woman: Bondage and Feminism in the Marston/Peter Comics, 1941-1948, and Considering Watchmen: Poetics, Property, Politics.
Call Number: PN6727.M55 Z96 2016
Marvel Comics Heroes & Villains